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The dungeon crawl with dice placement, played on... a single card!You are brave adventurers fighting against fearsome monsters that increase in number and difficulty with each level.Both the adventurer and the monsters are represented on the map by dice, with the top number showing their current health. Each room can have 1 to 4 monsters. There are 12 levels to overcome!The core mechanic is to roll three dice and assign one die to each of your abilities: attack, speed, and defense. By adding your skill levels in each of these areas with the dice you have assigned, you get a total number of points to spend.After clearing a room, you can upgrade one of your four abilities: Speed, Attack, Defense, and Range.Will you be able to claim the coveted final prize: the Scepter of M'Guf-yn?CONTENTS1 Dungeon Card (double-sided), 4 red Monster Dice, 3 black Energy Dice, 1 green Adventurer Die, 4 white Skill Dice, 1 Rulebook.Age: 10+Players: 1Playtime: 15-60 minutesDesigner: Barny SkinnerIllustrations: Marco Salogni
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